Author Topic: Perspective Tool improvements / bug  (Read 2448 times)

icezimy

  • Full Member
  • ***
  • Posts: 149
  • Freelance Artist
    • icezimy.com
Perspective Tool improvements / bug
on: May 15, 2022, 04:24:43 PM
Hello!

I’ve suggested a few improvements for the perspective tool before, and I know that there are other priorities currently. But since it has been a few months, I just wanted to mention some of the main issues again.

1) The perspective lines are almost impossible to see when they are far away on a bigger canvas size, doesn’t matter in which color.

I think thats biggest issue right now and could really be improved by implementing an opacity and line thickness slider option.

2) When using 1-point perspective the inner lines are spaced weirdly towards the center.

3) The horizon line generally often has some artifacts, and is not one clear line/color.

I included screenshots for everything.

It’s often really hard to effectively use it like it is currently and fixing these could already make it much more enjoyable.

Thanks! :)
Last Edit: May 17, 2022, 09:33:56 AM by icezimy

Lucky Clan

  • Administrator
  • Hero Member
  • *****
  • Posts: 2423
    • Lucky Clan homepage
Re: Perspective Tool improvements / bug
Reply #1 on: May 26, 2022, 08:33:56 AM
1) We will add "Opacity" slider in Perpective settings in new beta

2) ???

3) how can we reproduce that?

icezimy

  • Full Member
  • ***
  • Posts: 149
  • Freelance Artist
    • icezimy.com
Re: Perspective Tool improvements / bug
Reply #2 on: May 26, 2022, 09:21:03 AM
1) We will add "Opacity" slider in Perpective settings in new beta

2) ???

3) how can we reproduce that?

1) Awesome! But I definitely think a “line thickness” slider will also be needed, to make it more visible when zooming out. Unless you can find a way to generally make the lines more visible on big canvas sizes. So I think that means, basically finding a way to keep the thickness of the perspective lines consistent, independently of what canvas size, resolution, grid density, etc… you choose. Then only an opacity slider would be enough (like in Adobe Fresco).

2) It’s hard to explain, but you can see on the image that they are not spaced evenly as they should be, the lines continually move close together towards the center.

3) I’m not sure, it was always there for me, doesn’t matter how many perspective points are used or in which color, but the “glitching” seems to be more apparent on larger canvas sizes, on smaller ones the horizon line mostly looks just black, mixed with the other colors of the perspective lines. I think maybe that artifacts  happen because at the horizon, several lines are on top of each other. It would be ideal if the horizon line would just take one color/ line instead of overlaying multiple ones (like neutral dark grey maybe, but not 50% as that color is often used for the canvas background color. Or maybe just take the same color of the 1 perspective point, but as a slightly thicker line), and maybe that would fix it.
Last Edit: May 27, 2022, 09:52:19 AM by icezimy

artstudio

  • Newbie
  • *
  • Posts: 25
Re: Perspective Tool improvements / bug
Reply #3 on: May 26, 2022, 01:34:09 PM
+1 to line thickness option. Right now, it is really hard to see the perspective lines.

icezimy

  • Full Member
  • ***
  • Posts: 149
  • Freelance Artist
    • icezimy.com
Re: Perspective Tool improvements / bug
Reply #4 on: May 27, 2022, 12:47:53 PM
1) Just tested the new beta and it’s already so much better with the opacity slider! So I don’t think line thickness will be needed now.

But the opacity slider should really go from 0% to 100%, meaning that at 0% percent the lines aren’t visible at all. Right now they are more like between 30% -100%, so at 0% they are still visible, which seems weird. It should work like when adjusting layer opacity.

And the horizon line doesn’t get affected by the opacity slider, but it should too.

Also there’s still a lack of consistency between canvas sizes of the lines, so basically, they still appear “thicker” on lower resolutions and “thinner” on bigger ones. Which would be okay now, if the other things I just mentioned will be fixed.

2) the grid is still unevenly spaced in 1 point

3) artifacts and overlapping lines at horizon are still present

4) As just one more small note, I want to suggest removing the “density 3” option from the one and two point perspective, as it doesn’t do anything in those.

Thank you!
Last Edit: May 27, 2022, 01:00:43 PM by icezimy