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Messages - Nighternet

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Suggestions, Ideas, Bugs / Re: Artstudio Pro 1.1
on: February 16, 2018, 01:47:06 AM
Works great so far. Thank you for the cursor!!! It cuts my brush size guessing time in half. What does draw offset do I didn't figure out. Pity there is still no tools reordering.

Suggestions, Ideas, Bugs / Re: Second view of current image
on: February 16, 2018, 01:35:57 AM
Not a bad thing to have. Unlike in real world, we can't step away from the canvas (well, we can, but it gets too small). Sometimes I use Apple TV to view it on the big screen, but it's not convenient during the work. Even having a thumbnail is important for overall composition.

Suggestions, Ideas, Bugs / Artstudio Pro 1.1
on: February 15, 2018, 01:38:53 AM
I see it's available in Test right. Will I loose the current one and all presets? Are files, created in the 1.1 backward compatible?

3- and 2-point perspective guides would be super helpful.

It would be super useful, if the app could create the whole palette from the image (layer or selection). Currently I resort to pixelate it to the extreme, then shrink and put in the corner for eye dropper.

Super! So, using Wacom with one hand and touchpad with another is not a problem?

Does the desktop version offer the same canvas rotation (say, with Wacom button or else)? Rotating the image is of course useless, since it alters the array every time. This is what made iPad a real painting tool. Poor Photoshop artists had to flip canvas all the time instead. Or rotate a halftonn Cintiq  :'(

Don't forget to mention the Dynamics and colorize each stroke. The feature is tricky. I still haven't figured out their use of it, except for using it almost like a wash brush - smear doesn't do stood job of it, only in very low flow settings. Problem is that the app doesn't have a "background" (or second) color in eyedropper settings. Without that you'll have to go and edit brush every time you need to change the mixture color. It has to be more dynamic. Plus it needs to be also mixed to transparency.

Suggestions, Ideas, Bugs / Re: Shapes
on: January 27, 2018, 04:26:37 PM
The whole "transformation" business is not well organized. There is a move tool (cross hairs on the top of the toolbox)that doesn't do much, just move. Normally people do move/rotate/scale in one operation. That's why I never use that tool, use transform instead.

But even in the transformation there is no universal transfer like in many other apps, where there is a special handle for rotation. What's the point of a separate "move", when you can move (and rotate) in "scale"? Other then the still inability to lock the pivot point, which makes moving the layer instead of the pivot point on small objects very hard indeed. So I ended up with using scale had free.

The whole thing would not be needed if the top cross could move/rotate/scale or free transform. It could be a switch of modes on the bottom. Layer vs. selection is not a problem. In other words, why invent a bicycle?

For a decent size giclee print one needs at least 8000 px artwork (ideally it should be much bigger). How many layers can a file have on iPad before it slows to a crawl? Screen resolutions of course may have more layers. 4K screens are the reality (and not very expensive). 8K will be available soon.

Not sure I understand "only raster" in PS or AP. Are you planning to support vectors? Using layer groups as masks is great of course. But considered the memory problems, going wild with many layers is not practical on iPad for hi-res.

It's default because it's the easiest and fastest (except for "none" of course), not because it produces the best results, especially when it comes to the art.

"None (nearest-neighbor): Use when you want absolutely no sampling (blurring) of the image. Not bad to have.

Linear: Use when you have very small text; cubic interpolation is usually better otherwise. This produces blurred, but jagged, edges.

Cubic: Use for most images. Unless the image is very small or incredibly detailed, cubic and bicubic interpolation helps keep edges smooth. According to Wikipedia, it can sometimes increase perceived contrast or cause artifacts.

Lanczos: This interpolation method is much like cubic except that instead of blurring, it creates a "ringing" pattern. The benefit is that it can handle detailed graphics without blurring like the cubic filters."

So, as you can see, any serious enlargement requires the most sophisticated algorithm to prevent blurring.

Suggestions, Ideas, Bugs / Why transform default is linear?
on: January 21, 2018, 04:01:30 AM
It produces the lowest quality extrapolation. Any plans to introduce options more advanced than cubic sharp?

This way it's easier to manipulate the result.

It's a hard guess without the preview.

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