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Messages - Nighternet

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31
Resources / Splatters from Silugen
on: December 22, 2018, 12:55:18 PM
A great app to generate splatters and other stuff.

32
This is what you do in 99% of the cases. Especially after select all > clear. Maybe in preferences.

33
because it simply switch to the paint brush.

34
You don't need ALT key for eyedropper, because you can use your other hand's finger to pick up the color. But a programmable ALT key would be a blessing. Most useful to alternate between two most used brushes pairs: paint/erase, lighten/darken, erase/smudge, etc.

35
Sometimes it's very good to preview the transformation before hitting "done". Without box, handles, etc.

36
Suggestions, Ideas, Bugs / Re: Resize of export for png, jpg.
on: December 03, 2018, 03:30:48 PM
+1. A good thing to have. Some of the forums don't accept images bigger than certain res.

37
Little hint - forger Dodge and burn brushes. They are too crude for fine work most of the time. Use regular brush with Screen and Multiply blending. Set opacity and flow to 20%. You'll have to pick underlaying color though. Save them to favorites.

38
Suggestions, Ideas, Bugs / Re: How to create a pattern
on: December 03, 2018, 03:17:56 PM
Oh, and one thing that would greatly enhance ASP ability to create random looking texture from image would be the ability to rotate cloned area with clone brush. Silvester said it's impossible to do. Dunno why. One can rotate the stamped brush OK. iColorama has Clone tool that can be rotated randomly or fixed value.

39
Suggestions, Ideas, Bugs / Re: brushes not working
on: December 03, 2018, 03:09:58 PM
Sophisticated Photoshop brushes need some tweaking in ASP. Play with scatter and Dynamics, for example.

40
Suggestions, Ideas, Bugs / Re: How to create a pattern
on: December 03, 2018, 03:06:25 PM
Yea, you can spend a lifetime looking through them... Low res seamless patterns are fast but not realistic enough. It really boils down to the question what do you need a pattern for. To get a canvas- or stucco-like feeling for your digital painting is one thing. To go further and create something unique FOR the artwork itself - is a completely different matter. And here iColorama comes handy, because one can use brush>reised and literally paint a pattern over certain areas of the artwork (see attached). No other "pattern" technique can come close to this.

41
Suggestions, Ideas, Bugs / Re: iOS - Sticky color editor
on: December 01, 2018, 05:01:01 PM
C'mon, three vertical palettes today is the best, most natural and most economic way of selecting the right color. We've waited for it for long time. If you want to turn an existing art into a palette, duplicate it, max pixelate, shrink and move it to the corner. This way you'll have what you want: a permanent palette.

42
Suggestions, Ideas, Bugs / Re: How to create a pattern
on: December 01, 2018, 04:55:59 PM
Clouds is good if you need one abstract noise pattern. If you need realistic texture, go and buy iColorama. Export your artwork at the resolution you desire as PNG. Open it in iColorama (you may have to live with the max resolution iColorama supports; don't worry, you will realize it when back to ASP). Kill the image - adjustment>brightness 100%>apply. Make it not white: brightness or exposure. Say, 20% gray. Open texture tab and use any texture you want (there are hundreds and all very realistic). Use "raise" to avoid color. Play with them till you get the right texture. Apply. Save as PNG. Bring back to ASP as layer and make it overlay.

This is much faster than scouting internet for the right texture or trying to use ASP tools. And you won't need to create a large library of patterns in ASP too.

43
Tried copy and copy merged. Still blank pattern.

44
Suggestions, Ideas, Bugs / Re: How to create a pattern
on: November 29, 2018, 01:57:35 PM
Use offset filter: 50% both sides. There are plenty of tutorials for that on Photoshop nad 3d forums.

45
That's what I do. When I get the needed effect, I have to copy merged alpha and paste it to the new layer, because I can't have too many layers. I never use the wet brush, because I can get a better (and more predictable) effect with the regular brush with different blending. Same for dodge and burn brushes - they are too harsh, even at 1% opacity. I use "screen" and "multiply" brushes. Not sure I understand the difficulty of picking a color from the active layer pixel vs. from the "visible" one. Is this because of the wet brush by default already factors the underlying pixels? Anyway, thank you for adding this. Let's see if the new wet brush would be more useful.

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